Level 5 – Episode 2

The Wolf’s Head Regiment

The party are in search of an ancient gong that they hope will open a portal to the Fey Wilds.  Having already dispensed with their Hobgoblin guide each room is a mystery and delving deeper into the Hobgoblin stronghold of the Wolf’s Head Regiment reveals that everything is not quite as it seems.  Especially  when it comes to inventories…

 

Level 5 – Episode 1

Looting

After defeating Vijo – the magical servant of Graz’zt – the party has an uneasy rest ahead of them as they start to hear whispering voices in the Underdark.

A Lich expects them to deliver living beings to him, whilst their travelling companion Ntay wishes to find an ancient lake.  Will the party stay united or heed the voices?

Level 4 – Episode 13

Lardolas and the Lamia

The exciting finale of Series 4.  As the party track down Vijo, they become the hunted ones…

Future podcasts
The plan is to work on future podcasts in slower time and publish the audio only.  For more info, see online: Agora-Core.com or @Agoracore.

Level 4 – Episode 10

Pudding’s Bane

And so, the party have reluctantly followed the orders of the Lich master Hayyaes to the lair of a creature the ancient mage perceives as a threat.  Unfortunately, Vijo, a powerful Lamia has escaped the party’s clutches
by diving into a mysterious pool.  Do they dare follow?

Level 4, Episode 8

What Lies Beyond

Somewhere in the Da lurks a creature with enough power to
worry an ancient lich.  The party venture
into the unknown in search of the creature and to return with new servants for
the Lich Lord, Hayyaes.

This episode combines over 2 sessions of online D&D roleplaying.

Level 4, Episode 7

Tales of the Liakhara

With favour to spend in Karmal, the party are able to plot
their mission for Lichlord Hayyaes.  But
should they journey into the unknown or towards a great, magical power?

The journey starts with the result of the Camel Race, which will surely go to one of the group.  But what follows takes a ‘bazaar’ turn and reveals some magical secrets.

Non-Player Character Profile

Captain Nimitz

Location: The desert city of Arlatla
Race: Lizard Folk
Episodes: Series 2, Episode 9, Red Hall Part 5
Appearance:  Nimitz towers above most lizard fol and wears the armour of Arlatla over his tunic.

Personality:  There is no doubt, Nimitz believes in power and position.  He used his rank as a lever to assert his authority and could be cruel if his position was not respected.

Background:  No background is known, but this ambitious lizard was native to Arlatla and understood the ladder which he wished to climb.

What Happened during the Roleplay:  He found the party as he was looking for ‘volunteers’ to go protect the Bullywug engineers in repairing the heating pipes.  He did not take Hector’s hostilities well and punished him severely. At that moment a seething Hector swore vengeance and made the sure the party paid him a visit before they left the city.

Chance of recurring in future episodes:  Zero.  Hector got his revenge.  Nomo dealt the fatal blow and Nimitz’s corpse landed on a hapless Pevel.

Character Portraits used: 60 Terrible Character Portraits for Creative Commons Release by ‘A Terrible Idea’