Doing the bidding of a Lich lord, Hayyaes, the party are on the hunt for a creature the lich believes is a threat. This leads them to a hidden camp in the Da desert… a Vijo’s cave.
So much for information gathering in a quiet tavern…
Upon arriving at the fortified desert town of Karmel, the party gain directions to the Boiler – a tavern frequently by Pat’s band, the Yardbards. But they soon get more then just information as they encounter gamblers, desert explorers and mysterious monks.
Also, Pat’s new ring keeps tingling, and why do those monks want a Cleric of Pelor?