The D&D group I DM are currently crossing the seas and decided to create a module based on their adventures. It turned out to be a much larger volume than anticipated! I am very pleased to release this to other groups and DMs who are looking for buccaneering, sea-swept adventures to add to their stories.
This was always going to be a product where the author’s royalties would go to a charity. It’s a strange time for everyone, and I wanted to help in some way. In buying this product, you will be helping ASTEP (Artists Striving to End Poverty); their Arts Resilience Fund is designated to bring the arts to those most in need during this time.
The islands of the archipelago are jealously guarded by greedy rulers and powerful, wild creatures. The waters are the hunting grounds for pirates and sharks while corals and storms sink the ships of many a reckless captain.
There are 30 different scenarios and many unique encounters as well as some classic watery foes! There are also 60 different treasure items, all rated from low to high, depending on the encounter.
Happy adventuring, and stay safe and well out there!
Another busy month in the workshop has resulted in a festive adventure
suitable for parties both new and experienced. I really wanted to work
on the format of the adventure and not add too much detail. I feel that
the module should be both accessible for the Dungeon Master and allow
both them to add and embellish characters and plot as they wish. The
more comfortable and confident the DM, the better it is for the
So, what is going on in The Low-Elves: A Festive Tale?
Two Low-Elves thought they were unique among their kind, but after their
father’s death, his will reveals that he had other siblings. Now, they
are desperately looking for adventurers to help fulfil their father’s
dying wish; to bring the family together again for the Winter Festival.
This adventure has been designed specifically to give the Dungeon Master
an easy-to-use guide for running the adventure, including travel
encounters, locations each with concise details such as information to
gather, venues to visit and plots to untangle. Finally, stat blocks
which are clear and easy to understand.
Four locations to explore
Random Encounter tables for four different terrains
Low-Elf Player Race
Encounters for Low-Mid level parties (1-10)
Creature Encounters with Challenges ranging from 1/4 to 7.
Twenty Festive-themed Magical Items (Uncommon to Legendary)
The stage is set, now it’s up to the Dungeon Master and the players to fill it with magical moments!
This Autumn/Fall I have completed my biggest D&D module to date! Many cafe visits drafting out ideas and online researches for creature stats later has resulted in a 72 page product! This wasn’t my initial intent, but it’s funny what happens when you go with the flow!
The module is a stag party/bachelor party. Bold and daring adventures are wanted to give the man of the hour an unforgettable, life-enhancing experience! Barathol Hemilsduke is an impressive human being, engineer and philanthropist and this weekend, he is finally getting married to his childhood sweetheart, Erta. His friends wish to give this most prized bachelor a send-off to remember, but what to do for a man who has achieved so much and who already has everything he needs?
That is why they are entrusting the success of this event to wild and wily adventurers who have seen the world and are prepared to take risks. who better to surprise Barathol and give him the most thrilling night of his life. So, there is spending money and a reward waiting for the right group of mercenaries prepared to take their test and take Barathol on the stag party of a lifetime!
This module contains the following:
self-contained adventures – the brothel, pub crawl, pit fighting, the
grand ball at the palace, the college of magic and the Iste Rae Festival
– providing plenty of options and replay-ability.There is also a final
section where memories and experiences start to get messy!
Rules for getting drunk as the PCs will need to avoid dropping to -5 Sobriety Points and falling unconscious.
33 different alcoholic beverages to sample!
42 different ready-made NPCs with stats, abilities, actions, Challege Rating and XP
NPCs are created for low (Levels 1-4), mid (4-8) and high (9-12) levelled parties.
Treasure Options including tables for searching, trinkets and magical items for the DM to choose from and the PCs to find.
I was recently asked to design an adventure suitable for a eight children; one that wouldn’t have any violence but would require puzzle-solving and have fun treasure. This is how ‘Journey into Twilight’ was born. The most taxing task part was eliminating violence as that so often drives the player vs opponent encounters. But it was fun to provide a framework around Non-Player Character encounters without getting bogged down with the usual stats, skills and special actions. This was much more about the player options and how the NPCs might interact with them.
I tried to keep the quest simple, but ended up creating 15 pages of notes, table options and maps. There are puzzles to solve, decisions to make and strange creatures to catch. Although there are no turn-based combats in this module, there is plenty of danger. And of course, there are fun items to find and fantastical experiences to remember!
If you are interested in giving it a try, please do let me know how you get on. I hope you have a magical time!