Return to the Lich
The party must decide if they should complete their mission if it means serving an ancient, evil being.
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The party must decide if they should complete their mission if it means serving an ancient, evil being.
The aftermath of a bandit ambush leads to several discoveries, such as; a ‘V’ ring, a mysterious empty vial and a skull necklace. But more strangeness is in store in the players’ dreams.
Travelling can be tough. The group must either lose their possessions to a bunch of bandits or defend for their lives!
Now experienced Level 4 adventurers, the party must travel through the desert to placate a demanding Lich, but mysterious banging noises and a distressed cart make for a dangerous journey.